class Encounter¶
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class
Encounter
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GetActive
()¶ Gets whether an encounter has spawned as is active.
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GetDifficulty
()¶ Get the difficulty level of the encounter.
Return type: ENCOUNTER_DIFFICULTY_*
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GetNumberSpawned
()¶ Get number of creatures spawned
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GetSpawnsCurrent
()¶ Get the number of times that the encounter has spawned so far.
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GetSpawnsMax
()¶ Get the maximum number of times that an encounter will spawn.
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GetSpawnPointCount
()¶ Gets the number of spawn points
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GetSpawnPointByIndex
(idx)¶ Gets a spawn point location.
Parameters: - idx (int) – Index in the spawn poing list.
Return type:
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SetActive
(value)¶ Sets an encounter to active or inactive.
Parameters: - value (boolean) – new value
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SetDifficulty
(value)¶ Sets the difficulty level of an encounter.
Parameters: - value (int) – ENCOUNTER_DIFFICULTY_*
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SetSpawnsMax
(value)¶ Sets the maximum number of times that an encounter can spawn.
Parameters: - value (int) – The new maximum spawn value.
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SetSpawnsCurrent
(value)¶ Sets the number of times that an encounter has spawned.
Parameters: - value (int) – The new number of times the encounter has spawned.
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