class Store¶
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class
Store¶ -
GetGold()¶ Get store’s gold
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GetIdentifyCost()¶ Get store’s identify price
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GetMaxBuyPrice()¶ Get store’s max buy price
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Open(pc, up, down)¶ Open store
Parameters: - pc (
Creature) – PC to open the store for. - up (int) – Bonus markup
- down (int) – Bonus markdown
- pc (
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SetGold(gold)¶ Set amount of gold a store has.
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SetIdentifyCost(val)¶ Set the price to identify items.
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SetMaxBuyPrice(val)¶ Set the max buy price.
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