class Store

class Store
GetGold()

Get store’s gold

GetIdentifyCost()

Get store’s identify price

GetMaxBuyPrice()

Get store’s max buy price

Open(pc, up, down)

Open store

Parameters:
  • pc (Creature) – PC to open the store for.
  • up (int) – Bonus markup
  • down (int) – Bonus markdown
SetGold(gold)

Set amount of gold a store has.

SetIdentifyCost(val)

Set the price to identify items.

SetMaxBuyPrice(val)

Set the max buy price.