Index

A | B | C | D | E | F | G | H | I | K | L | M | N | O | P | Q | R | S | T | U | V | W | Y

A

Ability() (in module effect)
AbilityScore() (in module itemprop)
AddCCMessage() (in module attack)
AddDamageToResult() (in module attack)
AddEffect() (in module attack)
Additional() (in module itemprop)
AddVFX() (in module attack)
AoE (class)
AoE:GetCreator()
AoE:GetFirstInPersistentObject()
AoE:GetNextInPersistentObject()
AoE:GetSpellDC()
AoE:GetSpellLevel()
AoE:ObjectsInEffect()
AoE:SetSpellDC()
AoE:SetSpellLevel()
Appear() (in module effect)
ArcaneSpellFailure() (in module itemprop)
Area (class)
Area:AmbientSoundChange()
Area:AmbientSoundPlay()
Area:AmbientSoundSetVolume()
Area:AmbientSoundStop()
Area:ClearLineOfSight()
Area:GetObjectAtIndex()
Area:GetObjectIndex()
Area:GetPlayerCount()
Area:GetSkyBox()
Area:GetTilesetResRef()
Area:GetType()
Area:MusicBackgroundChange()
Area:MusicBackgroundGetBattleTrack()
Area:MusicBackgroundGetTrack()
Area:MusicBackgroundPlay()
Area:MusicBackgroundSetDelay()
Area:MusicBackgroundStop()
Area:MusicBattleChange()
Area:MusicBattlePlay()
Area:MusicBattleStop()
Area:Objects()
Area:RecomputeStaticLighting()
Area:SetAreaTransitionBMP()
Area:SetSkyBox()
Area:SetWeather()
AreaOfEffect() (in module effect)
ArmorClass() (in module effect)
(in module itemprop)
Attack (C type)
(in module nwnx.events)
attack (module)
Attack.attack (C member)
Attack.attacker_nwn (C member)
Attack.damage_total (C member)
Attack.dmg_result (C member)
Attack.effects_to_remove_len (C member)
Attack.is_death (C member)
Attack.is_killing (C member)
Attack.is_offhand (C member)
Attack.is_sneak (C member)
Attack.ranged_type (C member)
Attack.situational_flags (C member)
Attack.target_distance (C member)
Attack.target_nwn (C member)
Attack.target_state (C member)
Attack.weapon (C member)
AttackBonus() (in module effect)
AttackModifier() (in module itemprop)
AttackTypeToEquipType() (in module Rules)

B

BaseitemToWeapon() (in module Rules)
Beam() (in module effect)
Blindness() (in module effect)
BLUE (in module color)
BonusFeat() (in module effect)
(in module itemprop)
BonusLevelSpell() (in module itemprop)
BypassEvent() (in module nwnx.events)
BypassNativeItemProperty() (in module nwnx.effects)

C

CanUseClassAbilities() (in module Rules)
CanUseSkill() (in module Rules)
CastSpell (in module nwnx.events)
CastSpell() (in module itemprop)
Charmed() (in module effect)
ClearCacheData() (in module game)
ClearSpecialAttack() (in module attack)
CollectGarbage() (global function)
color (module)
CombatEngine (in module Rules)
CombatMode (in module Rules)
Concealment() (in module effect)
Confused() (in module effect)
ConnectDatabase() (global function)
ContainerReducedWeight() (in module itemprop)
ConvertDamageIndexToItempropConstant() (in module Rules)
ConvertDamageToItempropConstant() (in module Rules)
ConvertImmunityToIPConstant() (in module Rules)
ConvertItempropConstantToDamageIndex() (in module Rules)
ConvertSaveToItempropConstant() (in module Rules)
ConvertSaveVsToItempropConstant() (in module Rules)
CopyDamageToNWNAttackData() (in module attack)
CreateObject() (in module game)
Creature (class)
Creature:ActionAttack()
Creature:ActionCastFakeSpellAtLocation()
Creature:ActionCastFakeSpellAtObject()
Creature:ActionCastSpellAtLocation()
Creature:ActionCastSpellAtObject()
Creature:ActionCounterSpell()
Creature:ActionDoWhirlwindAttack()
Creature:ActionEquipItem()
Creature:ActionEquipMostDamagingMelee()
Creature:ActionEquipMostDamagingRanged()
Creature:ActionEquipMostEffectiveArmor()
Creature:ActionExamine()
Creature:ActionForceFollowObject()
Creature:ActionForceMoveToLocation()
Creature:ActionForceMoveToObject()
Creature:ActionInteractObject()
Creature:ActionJumpToLocation()
Creature:ActionJumpToObject()
Creature:ActionMoveAwayFromLocation()
Creature:ActionMoveAwayFromObject()
Creature:ActionMoveToLocation()
Creature:ActionMoveToObject()
Creature:ActionPickUpItem()
Creature:ActionPlayAnimation()
Creature:ActionPutDownItem()
Creature:ActionRandomWalk()
Creature:ActionRest()
Creature:ActionSit()
Creature:ActionTouchAttackMelee()
Creature:ActionTouchAttackRanged()
Creature:ActionUnequipItem()
Creature:ActionUseFeat()
Creature:ActionUseItem()
Creature:ActionUseSkill()
Creature:ActionUseTalentAtLocation()
Creature:ActionUseTalentOnObject()
Creature:ActivatePortal()
Creature:AddHenchman()
Creature:AddJournalQuestEntry()
Creature:AddKnownFeat()
Creature:AddKnownSpell()
Creature:AddToParty()
Creature:AdjustAlignment()
Creature:AdjustReputation()
Creature:BlackScreen()
Creature:BootPC()
Creature:ChangeToStandardFaction()
Creature:Classes()
Creature:ClearPersonalReputation()
Creature:DayToNight()
Creature:DecrementRemainingFeatUses()
Creature:DecrementRemainingSpellUses()
Creature:Equips()
Creature:ErrorMessage()
Creature:ExploreArea()
Creature:FactionMembers()
Creature:FadeFromBlack()
Creature:FadeToBlack()
Creature:ForceEquip()
Creature:ForceUnequip()
Creature:GetAbilityIncreaseByLevel()
Creature:GetAbilityModifier()
Creature:GetAbilityScore()
Creature:GetActionMode()
Creature:GetAge()
Creature:GetAILevel()
Creature:GetAlignmentGoodEvil()
Creature:GetAlignmentLawChaos()
Creature:GetAnimalCompanionName()
Creature:GetAnimalCompanionType()
Creature:GetAppearanceType()
Creature:GetArcaneSpellFailure()
Creature:GetAssociate()
Creature:GetAssociateType()
Creature:GetAttackTarget()
Creature:GetAttemptedAttackTarget()
Creature:GetAttemptedSpellTarget()
Creature:GetBICFileName()
Creature:GetBodyPart()
Creature:GetBonusSpellSlots()
Creature:GetChallengeRating()
Creature:GetClassByLevel()
Creature:GetClassByPosition()
Creature:GetClericDomain()
Creature:GetCombatMode()
Creature:GetConversation()
Creature:GetCutsceneCameraMoveRate()
Creature:GetCutsceneMode()
Creature:GetDamageFlags()
Creature:GetDeity()
Creature:GetDetectMode()
Creature:GetDexMod()
Creature:GetFactionEqual()
Creature:GetFamiliarName()
Creature:GetFamiliarType()
Creature:GetFavoredEnemenyMask()
Creature:GetGender()
Creature:GetGoingToBeAttackedBy()
Creature:GetGoodEvilValue()
Creature:GetHasFeat()
Creature:GetHasFeatEffect()
Creature:GetHasSkill()
Creature:GetHasSpell()
Creature:GetHasTalent()
Creature:GetHasTrainingVs()
Creature:GetHenchman()
Creature:GetHighestFeat()
Creature:GetHighestFeatInRange()
Creature:GetHighestLevelClass()
Creature:GetHitDice()
Creature:GetInventorySlotFromItem()
Creature:GetIsAI()
Creature:GetIsBlind()
Creature:GetIsBoss()
Creature:GetIsDM()
Creature:GetIsDMPossessed()
Creature:GetIsEncounterCreature()
Creature:GetIsEnemy()
Creature:GetIsFavoredEnemy()
Creature:GetIsFlanked()
Creature:GetIsFlatfooted()
Creature:GetIsFriend()
Creature:GetIsHeard()
Creature:GetIsImmune()
Creature:GetIsInCombat()
Creature:GetIsInConversation()
Creature:GetIsInvisible()
Creature:GetIsNeutral()
Creature:GetIsPC()
Creature:GetIsPCDying()
Creature:GetIsPolymorphed()
Creature:GetIsPossessedFamiliar()
Creature:GetIsReactionTypeFriendly()
Creature:GetIsReactionTypeHostile()
Creature:GetIsReactionTypeNeutral()
Creature:GetIsResting()
Creature:GetIsSeen()
Creature:GetIsSkillSuccessful()
Creature:GetIsWeaponEffective()
Creature:GetItemInSlot()
Creature:GetKnownFeat()
Creature:GetKnownFeatByLevel()
Creature:GetKnownSpell()
Creature:GetKnowsFeat()
Creature:GetKnowsSpell()
Creature:GetLastAssociateCommand()
Creature:GetLastAttackMode()
Creature:GetLastAttackType()
Creature:GetLastPerceived()
Creature:GetLastPerceptionHeard()
Creature:GetLastPerceptionInaudible()
Creature:GetLastPerceptionSeen()
Creature:GetLastPerceptionVanished()
Creature:GetLastTrapDetected()
Creature:GetLastWeaponUsed()
Creature:GetLawChaosValue()
Creature:GetLevelByClass()
Creature:GetLevelByPosition()
Creature:GetLevelStats()
Creature:GetMaster()
Creature:GetMaxAttackRange()
Creature:GetMaxHitPoints()
Creature:GetMaxHitPointsByLevel()
Creature:GetMaxSpellSlots()
Creature:GetMemorizedSpell()
Creature:GetPCBodyBag()
Creature:GetPCBodyBagID()
Creature:GetPCFileName()
Creature:GetPCIPAddress()
Creature:GetPCPlayerName()
Creature:GetPCPublicCDKey()
Creature:GetPhenoType()
Creature:GetPositionByClass()
Creature:GetRacialType()
Creature:GetReflexAdjustedDamage()
Creature:GetRelativeWeaponSize()
Creature:GetRemainingFeatUses()
Creature:GetRemainingSpellSlots()
Creature:GetReputation()
Creature:GetSavingThrowBonus()
Creature:GetSize()
Creature:GetSkillCheckResult()
Creature:GetSkillIncreaseByLevel()
Creature:GetSkillPoints()
Creature:GetSkillRank()
Creature:GetStandardFactionReputation()
Creature:GetStartingPackage()
Creature:GetSubrace()
Creature:GetTail()
Creature:GetTalentBest()
Creature:GetTalentRandom()
Creature:GetTargetState()
Creature:GetTotalFeatUses()
Creature:GetTotalKnownFeats()
Creature:GetTotalKnownFeatsByLevel()
Creature:GetTotalKnownSpells()
Creature:GetTotalNegativeLevels()
Creature:GetTrainingVsMask()
Creature:GetTurnResistanceHD()
Creature:GetWeaponFromAttackType()
Creature:GetWings()
Creature:GetWizardSpecialization()
Creature:GetXP()
Creature:GiveGold()
Creature:IncrementRemainingFeatUses()
Creature:JumpSafeToLocation()
Creature:JumpSafeToObject()
Creature:JumpSafeToWaypoint()
Creature:LevelUpHenchman()
Creature:LockCameraDirection()
Creature:LockCameraDistance()
Creature:LockCameraPitch()
Creature:ModifyAbilityScore()
Creature:ModifySkillRank()
Creature:ModifyXP()
Creature:NightToDay()
Creature:NotifyAssociateActionToggle()
Creature:PlayVoiceChat()
Creature:PopUpDeathGUIPanel()
Creature:PopUpGUIPanel()
Creature:RecalculateDexModifier()
Creature:ReequipItemInSlot()
Creature:RemoveFromParty()
Creature:RemoveHenchman()
Creature:RemoveJournalQuestEntry()
Creature:RemoveKnownFeat()
Creature:RemoveKnownSpell()
Creature:RemoveSummonedAssociate()
Creature:ReplaceKnownSpell()
Creature:RestoreBaseAttackBonus()
Creature:RestoreCameraFacing()
Creature:SendChatMessage()
Creature:SendMessage()
Creature:SendMessageByStrRef()
Creature:SendServerMessage()
Creature:SetActionMode()
Creature:SetAge()
Creature:SetAILevel()
Creature:SetAppearanceType()
Creature:SetAssociateListenPatterns()
Creature:SetBaseAttackBonus()
Creature:SetBodyPart()
Creature:SetCameraFacing()
Creature:SetCameraHeight()
Creature:SetCameraMode()
Creature:SetClericDomain()
Creature:SetCombatMode()
Creature:SetCutsceneCameraMoveRate()
Creature:SetCutsceneMode()
Creature:SetDeity()
Creature:SetGender()
Creature:SetIsTemporaryEnemy()
Creature:SetIsTemporaryFriend()
Creature:SetIsTemporaryNeutral()
Creature:SetKnownFeat()
Creature:SetKnownFeatByLevel()
Creature:SetKnownSpell()
Creature:SetLootable()
Creature:SetMaxHitPointsByLevel()
Creature:SetMemorizedSpell()
Creature:SetMovementRate()
Creature:SetPanelButtonFlash()
Creature:SetPCBodyBag()
Creature:SetPCBodyBagID()
Creature:SetPCDislike()
Creature:SetPCLike()
Creature:SetPCLootable()
Creature:SetPhenoType()
Creature:SetRemainingSpellSlots()
Creature:SetSavingThrowBonus()
Creature:SetSkillPoints()
Creature:SetSkillRank()
Creature:SetStandardFactionReputation()
Creature:SetSubrace()
Creature:SetTail()
Creature:SetWings()
Creature:SetWizardSpecialization()
Creature:SetXP()
Creature:SpeakOneLinerConversation()
Creature:StopFade()
Creature:StoreCameraFacing()
Creature:SuccessMessage()
Creature:SummonAnimalCompanion()
Creature:SummonFamiliar()
Creature:SurrenderToEnemies()
Creature:TakeGold()
Creature:UnpossessFamiliar()
Curse() (in module effect)
CutsceneDominated() (in module effect)
CutsceneGhost() (in module effect)
CutsceneImmobilize() (in module effect)
CutsceneParalyze() (in module effect)

D

d10() (in module dice)
d100() (in module dice)
d12() (in module dice)
d2() (in module dice)
d20() (in module dice)
d3() (in module dice)
d4() (in module dice)
d6() (in module dice)
d8() (in module dice)
Damage() (in module effect)
DamageBonus() (in module itemprop)
DamageDecrease() (in module effect)
DamageImmunity() (in module effect)
(in module itemprop)
DamageIncrease() (in module effect)
DamagePenalty() (in module itemprop)
DamageRange() (in module effect)
(in module itemprop)
DamageReduction() (in module effect)
(in module itemprop)
DamageResistance() (in module effect)
(in module itemprop)
DamageResult (C type)
DamageResult.parry (C member)
DamageResult.reduction (C member)
DamageResult.reduction_remaining (C member)
DamageShield() (in module effect)
DamageVulnerability() (in module itemprop)
DARK_BLUE (in module color)
Darkness() (in module effect)
Darkvision() (in module itemprop)
Dazed() (in module effect)
Deaf() (in module effect)
Death() (in module effect)
DebugAbilities() (in module Rules)
DebugArmorClass() (in module Rules)
DebugAttackBonus() (in module Rules)
DebugDamageImmunity() (in module Rules)
DebugDamageReduction() (in module Rules)
DebugDamageResistance() (in module Rules)
DebugEffectImmunities() (in module Rules)
DestroyObject (in module nwnx.events)
DetermineBestDiceRoll() (in module dice)
dice (module)
DiceRollToString() (in module dice)
Disappear() (in module effect)
DisappearAppear() (in module effect)
Disarm() (in module effect)
Disease() (in module effect)
DispelMagicAll() (in module effect)
DispelMagicBest() (in module effect)
DM_ACTION_CREATE_ITEM_ON_AREA (in module nwnx.dmactions)
DM_ACTION_CREATE_ITEM_ON_OBJECT (in module nwnx.dmactions)
DM_ACTION_CREATE_PLACEABLE (in module nwnx.dmactions)
DM_ACTION_GIVE_GOLD (in module nwnx.dmactions)
DM_ACTION_GIVE_LEVEL (in module nwnx.dmactions)
DM_ACTION_GIVE_XP (in module nwnx.dmactions)
DM_ACTION_HEAL_CREATURE (in module nwnx.dmactions)
DM_ACTION_MESSAGE_TYPE (in module nwnx.dmactions)
DM_ACTION_REST_CREATURE (in module nwnx.dmactions)
DM_ACTION_RUNSCRIPT (in module nwnx.dmactions)
DM_ACTION_SPAWN_CREATURE (in module nwnx.dmactions)
DM_ACTION_TOGGLE_IMMORTALITY (in module nwnx.dmactions)
DM_ACTION_TOGGLE_INVULNERABILITY (in module nwnx.dmactions)
DoDamageImmunity() (in module Rules)
DoDamageReduction() (in module Rules)
DoDamageResistance() (in module Rules)
Dominated() (in module effect)
Door (class)
Door:DoAction()
Door:GetIsActionPossible()
DoRoll() (in module dice)
DumpHakList() (in module nwnx.haks)
DumpHiddenHakList() (in module nwnx.haks)
DumpScriptEnvironment() (in module game)

E

Effect (class)
effect (module)
Effect:GetCreator()
Effect:GetDuration()
Effect:GetDurationRemaining()
Effect:GetDurationType()
Effect:GetFloat()
Effect:GetId()
Effect:GetInt()
Effect:GetIsValid()
Effect:GetObject()
Effect:GetSpellId()
Effect:GetString()
Effect:GetSubType()
Effect:GetType()
Effect:SetAllInts()
Effect:SetCreator()
Effect:SetDuration()
Effect:SetDurationType()
Effect:SetExposed()
Effect:SetFloat()
Effect:SetIconShown()
Effect:SetInt()
Effect:SetNumIntegers()
Effect:SetObject()
Effect:SetSpellId()
Effect:SetString()
Effect:SetSubType()
Effect:SetType()
Effect:ToString()
EffectCustom() (in module nwnx.effects)
Encode() (in module color)
EncodeHex() (in module color)
Encounter (class)
Encounter:GetActive()
Encounter:GetDifficulty()
Encounter:GetNumberSpawned()
Encounter:GetSpawnPointByIndex()
Encounter:GetSpawnPointCount()
Encounter:GetSpawnsCurrent()
Encounter:GetSpawnsMax()
Encounter:SetActive()
Encounter:SetDifficulty()
Encounter:SetSpawnsCurrent()
Encounter:SetSpawnsMax()
END (in module color)
EnhancementModifier() (in module itemprop)
Entangle() (in module effect)
EquipTypeToAttackType() (in module Rules)
Ethereal() (in module effect)
EVENT_ALL (in module nwnx.items)
EVENT_CALC_BASE_COST (in module nwnx.items)
EVENT_CAN_EQUIP (in module nwnx.items)
EVENT_CAN_UNEQUIP (in module nwnx.items)
EVENT_CAN_USE (in module nwnx.items)
EVENT_COMPUTE_WEIGHT (in module nwnx.items)
EVENT_MIN_LEVEL (in module nwnx.items)
EVENT_NUM (in module nwnx.items)
EventActivateItem() (in module game)
EventConversation() (in module game)
EventSpellCastAt() (in module game)
EventUserDefined() (in module game)
Examine (in module nwnx.events)
ExecuteItemEvent() (in module game)
ExecuteScript() (in module game)
ExportSingleCharacter() (in module game)
ExtraDamageType() (in module itemprop)

F

FileLogger() (global function)
Freedom() (in module itemprop)
Frightened() (in module effect)

G

GainsFeatAtLevel() (in module Rules)
game (module)
Get2daColumnCount() (in module game)
Get2daFloat() (in module game)
Get2daInt() (in module game)
Get2daRowCount() (in module game)
Get2daString() (in module game)
GetAbilityEffectLimits() (in module Rules)
GetAbilityEffectModifier() (in module Rules)
GetAbilityName() (in module Rules)
GetACVersus() (in module Rules)
GetArmorCheckPenalty() (in module Rules)
GetArmorClassModifierLimits() (in module Rules)
GetAttackBonusVs() (in module Rules)
GetAttackRoll() (in module attack)
GetBaseAttackBonus() (in module Rules)
GetBaseDamageImmunity() (in module Rules)
GetBaseDamageReduction() (in module Rules)
GetBaseDamageResistance() (in module Rules)
GetBestDamageReductionEffect() (in module Rules)
GetBestDamageResistEffect() (in module Rules)
GetCanonicalID() (in module game)
GetCanUseMode() (in module Rules)
GetClassName() (in module Rules)
GetClickingObject() (in module game)
GetCombatEngine() (in module Rules)
GetCombatModifier() (in module Rules)
GetConcealment() (in module Rules)
GetConstantTable() (in module Rules)
GetCreatureDamageBonus() (in module Rules)
GetCurrentAbsoluteNodeID() (in module nwnx.events)
GetCurrentNodeID() (in module nwnx.events)
GetCurrentNodeText() (in module nwnx.events)
GetCurrentNodeType() (in module nwnx.events)
GetCustomEffectTickRate() (in module nwnx.effects)
GetDamageColor() (in module Rules)
GetDamageName() (in module Rules)
GetDamageVisual() (in module Rules)
GetDatabase() (global function)
GetDay() (in module game)
GetDefaultILR() (in module nwnx.items)
GetDMAction_Param() (in module nwnx.dmactions)
GetDualWieldPenalty() (in module Rules)
GetEffectAttackLimits() (in module Rules)
GetEffectAttackModifier() (in module Rules)
GetEffectDamageImmunity() (in module Rules)
GetEffectDamageImmunityLimits() (in module Rules)
GetEffectImmunity() (in module Rules)
GetEffectImmunityLimits() (in module Rules)
GetEffectImmunityModifier() (in module Rules)
GetEnteringObject() (in module game)
GetEventSignal() (in module nwnx.events)
GetExitingObject() (in module game)
GetFeatIsFirstLevelOnly() (in module Rules)
GetFeatName() (in module Rules)
GetFeatSuccessors() (in module Rules)
GetGainsStatOnLevelUp() (in module Rules)
GetHitPointsGainedOnLevelUp() (in module Rules)
GetHour() (in module game)
GetID() (in module nwnx.dmactions)
GetInnateImmunity() (in module Rules)
GetIsClassBonusFeat() (in module Rules)
GetIsClassGeneralFeat() (in module Rules)
GetIsClassGrantedFeat() (in module Rules)
GetIsClassSkill() (in module Rules)
GetIsCoupDeGrace() (in module attack)
GetIsCriticalHit() (in module attack)
GetIsDawn() (in module game)
GetIsDay() (in module game)
GetIsDeathAttack() (in module attack)
GetIsDusk() (in module game)
GetIsEffectHandlerRegistered() (in module nwnx.effects)
GetIsHit() (in module attack)
GetIsItempropHandlerRegistered() (in module nwnx.effects)
GetIsMonkWeapon() (in module Rules)
GetIsNight() (in module game)
GetIsRangedAttack() (in module attack)
GetIsRangedWeapon() (in module Rules)
GetIsSneakAttack() (in module attack)
GetIsSpecialAttack() (in module attack)
GetIsWeaponFinessable() (in module Rules)
GetIsWeaponLight() (in module Rules)
GetIsWeaponSimple() (in module Rules)
GetItemActivated() (in module game)
GetItemActivatedTarget() (in module game)
GetItemActivatedTargetLocation() (in module game)
GetItemActivator() (in module game)
GetItemEventName() (in module game)
GetItemEventType() (in module game)
GetLastPCToCancelCutscene() (in module game)
GetLastPlayerDied() (in module game)
GetLastPlayerDying() (in module game)
GetLastUsedBy() (in module game)
GetLevelBonusFeats() (in module Rules)
GetLogger() (global function)
GetMasterFeatName() (in module Rules)
GetMaxHitPoints() (in module Rules)
GetMaximumFeatUses() (in module Rules)
GetMaxLevelLimit() (in module nwnx.levels)
GetMeetsLevelUpFeatRequirements() (in module nwnx.levels)
GetMillisecond() (in module game)
GetMinute() (in module game)
GetModeModifier() (in module Rules)
GetModule() (in module game)
GetMonth() (in module game)
GetObjectByID() (in module game)
GetObjectByTag() (in module game)
GetOffhandAttacks() (in module Rules)
GetOnhandAttacks() (in module Rules)
GetPCLevellingUp() (in module game)
GetPCSpeaker() (in module game)
GetPlaceableLastClickedBy() (in module game)
GetPlugin() (in module game)
GetPosition() (in module nwnx.dmactions)
GetRaceAbilityBonus() (in module Rules)
GetRangedAttackMod() (in module Rules)
GetResult() (in module attack)
GetSaveEffectLimits() (in module Rules)
GetSaveEffectModifer() (in module Rules)
GetSecond() (in module game)
GetSelectedAbsoluteNodeID() (in module nwnx.events)
GetSelectedNodeID() (in module nwnx.events)
GetSelectedNodeText() (in module nwnx.events)
GetSituationModifier() (in module Rules)
GetSkillAbility() (in module Rules)
GetSkillAllCanUse() (in module Rules)
GetSkillArmorCheckPenalty() (in module Rules)
GetSkillEffectLimits() (in module Rules)
GetSkillEffectModifier() (in module Rules)
GetSkillFeatBonus() (in module Rules)
GetSkillHasArmorCheckPenalty() (in module Rules)
GetSkillIsUntrained() (in module Rules)
GetSkillName() (in module Rules)
GetSkillPointsGainedOnLevelUp() (in module Rules)
GetSpecialAttack() (in module attack)
GetSpecialAttackDamage() (in module Rules)
GetSpecialAttackImpact() (in module Rules)
GetSpecialAttackModifier() (in module Rules)
GetTarget() (in module nwnx.dmactions)
GetTargetsCount() (in module nwnx.dmactions)
GetTargetsCurrent() (in module nwnx.dmactions)
GetTlkString() (in module game)
GetTMILimit() (in module nwnx.system)
GetType() (in module attack)
GetUnarmedDamageBonus() (in module Rules)
GetUserDefinedEventNumber() (in module game)
GetUserDefinedItemEventNumber() (in module game)
GetWaypointByTag() (in module game)
GetWeaponAttackAbility() (in module Rules)
GetWeaponAttackBonus() (in module Rules)
GetWeaponBaseDamage() (in module Rules)
GetWeaponBaseDamageType() (in module Rules)
GetWeaponCritMultiplier() (in module Rules)
GetWeaponCritRange() (in module Rules)
GetWeaponDamageAbility() (in module Rules)
GetWeaponFeat() (in module Rules)
GetWeaponIteration() (in module Rules)
GetWeaponPower() (in module Rules)
GetWeaponType() (in module Rules)
GetXPLevelRequirement() (in module Rules)
GetYear() (in module game)
GRAY (in module color)
GREEN (in module color)

H

Haste() (in module effect)
(in module itemprop)
Heal() (in module effect)
HealersKit() (in module itemprop)
HitPointChangeWhenDying() (in module effect)
HolyAvenger() (in module itemprop)
hook() (in module hooks)
HookDesc (in module hooks)
HookEvent() (in module nwnx.core)
hooks (module)
HoursToSeconds() (in module game)

I

Icon() (in module effect)
Immunity() (in module effect)
ImmunityMisc() (in module itemprop)
ImprovedEvasion() (in module itemprop)
InitializeNumberOfAttacks() (in module Rules)
INVALID (global variable)
InventorySlotToAttackType() (in module Rules)
Invisibility() (in module effect)
IsPluginLoaded() (in module game)
IsValid() (in module dice)
Item (class)
Item:AddItemProperty()
Item:ComputeArmorClass()
Item:Copy()
Item:CopyAndModify()
Item:GetACValue()
Item:GetBaseArmorACBonus()
Item:GetBaseType()
Item:GetCursedFlag()
Item:GetDroppable()
Item:GetEntireAppearance()
Item:GetGoldValue()
Item:GetHasItemProperty()
Item:GetIdentified()
Item:GetInfiniteFlag()
Item:GetItemAppearance()
Item:GetPossesor()
Item:GetStackSize()
Item:GetWeight()
Item:ItemProperties()
Item:RemoveItemProperty()
Item:RestoreAppearance()
Item:SetAppearance()
Item:SetBaseType()
Item:SetColor()
Item:SetCursedFlag()
Item:SetDroppable()
Item:SetGoldValue()
Item:SetIdentified()
Item:SetInfiniteFlag()
Item:SetStackSize()
Item:SetWeight()
Itemprop (class)
itemprop (module)
Itemprop:GetCostTable()
Itemprop:GetCostTableValue()
Itemprop:GetParam1()
Itemprop:GetParam1Value()
Itemprop:GetPropertySubType()
Itemprop:GetPropertyType()
Itemprop:SetValues()
Itemprop:ToString()

K

Keen() (in module itemprop)
Knockdown() (in module effect)

L

LANGUAGE_CHINESE_SIMPLIFIED (in module nwnx.events)
LANGUAGE_CHINESE_TRADITIONAL (in module nwnx.events)
LANGUAGE_ENGLISH (in module nwnx.events)
LANGUAGE_FRENCH (in module nwnx.events)
LANGUAGE_GERMAN (in module nwnx.events)
LANGUAGE_ITALIAN (in module nwnx.events)
LANGUAGE_JAPANESE (in module nwnx.events)
LANGUAGE_KOREAN (in module nwnx.events)
LANGUAGE_POLISH (in module nwnx.events)
LANGUAGE_SPANISH (in module nwnx.events)
LevelDown() (in module nwnx.levels)
LevelUp() (in module nwnx.levels)
Light() (in module itemprop)
LIGHT_BLUE (in module color)
LIGHT_GRAY (in module color)
LIGHT_ORANGE (in module color)
LIGHT_PURPLE (in module color)
LimitUseByClass() (in module itemprop)
LimitUseByRace() (in module itemprop)
LinkEffects() (in module effect)
LoadPlugin() (in module game)
LoadScript() (in module game)
Location (class)
Location.Create() (global function)
Location.FromString() (global function)
Location:ApplyEffect()
Location:ApplyVisual()
Location:GetArea()
Location:GetDistanceBetween()
Location:GetFacing()
Location:GetNearestCreature()
Location:GetNearestObject()
Location:GetPosition()
Location:GetTileMainLight1Color()
Location:GetTileMainLight2Color()
Location:GetTileSourceLight1Color()
Location:GetTileSourceLight2Color()
Location:SetTileMainLightColor()
Location:SetTileSourceLightColor()
Location:ToString()
Location:Trap()
LockScriptEnvironment() (in module game)
LogEffects() (in module nwnx.effects)
LogGlobalTable() (global function)

M

MassiveCritical() (in module itemprop)
Material() (in module itemprop)
Mighty() (in module itemprop)
MissChance() (in module effect)
ModifyAttacks() (in module effect)
Module (class)
Module:Areas()
Module:GetGameDifficulty()
Module:GetMaxHenchmen()
Module:GetName()
Module:GetStartingLocation()
Module:SetMaxHenchmen()
Module:SetModuleXPScale()
MonsterDamage() (in module itemprop)
MovementSpeed() (in module effect)

N

NegativeLevel() (in module effect)
nGetDMAction_Param() (in module nwnx.dmactions)
NoDamage() (in module itemprop)
NODE_TYPE_ENTRY_NODE (in module nwnx.events)
NODE_TYPE_REPLY_NODE (in module nwnx.events)
NODE_TYPE_STARTING_NODE (in module nwnx.events)
nwnx (module)
nwnx.chat (module)
nwnx.core (module)
nwnx.dmactions (module)
nwnx.effects (module)
nwnx.events (module)
nwnx.haks (module)
nwnx.items (module)
nwnx.levels (module)
nwnx.system (module)
NWNXEventInfo (in module nwnx.events)

O

Object (class)
Object:ActionCloseDoor()
Object:ActionGiveItem()
Object:ActionLockObject()
Object:ActionOpenDoor()
Object:ActionPauseConversation()
Object:ActionResumeConversation()
Object:ActionSpeakString()
Object:ActionSpeakStringByStrRef()
Object:ActionStartConversation()
Object:ActionTakeItem()
Object:ActionUnlockObject()
Object:ActionWait()
Object:ApplyEffect()
Object:ApplyVisual()
Object:AssignCommand()
Object:BeginConversation()
Object:ChangeFaction()
Object:CheckType()
Object:ClearAllActions()
Object:Copy()
Object:CountItem()
Object:DecrementLocalInt()
Object:DelayCommand()
Object:DeleteLocalBool()
Object:DeleteLocalFloat()
Object:DeleteLocalInt()
Object:DeleteLocalLocation()
Object:DeleteLocalObject()
Object:DeleteLocalString()
Object:Destroy()
Object:DoCommand()
Object:DoDamage()
Object:Effects()
Object:FortitudeSave()
Object:GetAllVars()
Object:GetArea()
Object:GetCasterLevel()
Object:GetColor()
Object:GetCommandable()
Object:GetCurrentAction()
Object:GetCurrentHitPoints()
Object:GetDescription()
Object:GetDistanceToObject()
Object:GetEffectAtIndex()
Object:GetEffectCount()
Object:GetFacing()
Object:GetFactionAverageGoodEvilAlignment()
Object:GetFactionAverageLawChaosAlignment()
Object:GetFactionAverageLevel()
Object:GetFactionAverageReputation()
Object:GetFactionAverageXP()
Object:GetFactionBestAC()
Object:GetFactionGold()
Object:GetFactionId()
Object:GetFactionLeader()
Object:GetFactionLeastDamagedMember()
Object:GetFactionMostDamagedMember()
Object:GetFactionMostFrequentClass()
Object:GetFactionStrongestMember()
Object:GetFactionWeakestMember()
Object:GetFactionWorstAC()
Object:GetFortitudeSavingThrow()
Object:GetGold()
Object:GetHardness()
Object:GetHasEffectById()
Object:GetHasInventory()
Object:GetHasSpellEffect()
Object:GetIsDead()
Object:GetIsImmune()
Object:GetIsInvulnerable()
Object:GetIsListening()
Object:GetIsOpen()
Object:GetIsTimerActive()
Object:GetIsTrapped()
Object:GetIsValid()
Object:GetItemPossessedBy()
Object:GetKeyRequired()
Object:GetKeyRequiredFeedback()
Object:GetKiller()
Object:GetLastAttacker()
Object:GetLastDamager()
Object:GetLastHostileActor()
Object:GetLastOpenedBy()
Object:GetLocalBool()
Object:GetLocalFloat()
Object:GetLocalInt()
Object:GetLocalLocation()
Object:GetLocalObject()
Object:GetLocalString()
Object:GetLocalVarByIndex()
Object:GetLocalVarCount()
Object:GetLocation()
Object:GetLockable()
Object:GetLockDC()
Object:GetLocked()
Object:GetLockKeyTag()
Object:GetMaxHitPoints()
Object:GetName()
Object:GetNearestCreature()
Object:GetNearestObject()
Object:GetNearestObjectByTag()
Object:GetNearestTrap()
Object:GetPlotFlag()
Object:GetPortraitId()
Object:GetPortraitResRef()
Object:GetPosition()
Object:GetReflexSavingThrow()
Object:GetResRef()
Object:GetSpellCastAtCaster()
Object:GetSpellCastAtHarmful()
Object:GetSpellCastAtId()
Object:GetSpellCastClass()
Object:GetSpellCastItem()
Object:GetSpellId()
Object:GetSpellResistance()
Object:GetSpellSaveDC()
Object:GetSpellTargetLocation()
Object:GetSpellTargetObject()
Object:GetTag()
Object:GetTransitionTarget()
Object:GetTrapBaseType()
Object:GetTrapCreator()
Object:GetTrapDetectable()
Object:GetTrapDetectDC()
Object:GetTrapDetectedBy()
Object:GetTrapDisarmable()
Object:GetTrapDisarmDC()
Object:GetTrapFlagged()
Object:GetTrapKeyTag()
Object:GetTrapOneShot()
Object:GetType()
Object:GetUnlockDC()
Object:GetWillSavingThrow()
Object:GiveItem()
Object:HasItem()
Object:IncrementLocalInt()
Object:Items()
Object:LineOfSight()
Object:ModifyCurrentHitPoints()
Object:OpenInventory()
Object:PlaySound()
Object:PlaySoundByStrRef()
Object:ReflexSave()
Object:RemoveEffect()
Object:RemoveEffectByID()
Object:RemoveEffectsByType()
Object:ResistSpell()
Object:SetColor()
Object:SetCommandable()
Object:SetCurrentHitPoints()
Object:SetDescription()
Object:SetFacing()
Object:SetFacingPoint()
Object:SetFactionId()
Object:SetFortitudeSavingThrow()
Object:SetHardness()
Object:SetIsDestroyable()
Object:SetKeyRequired()
Object:SetKeyRequiredFeedback()
Object:SetKeyTag()
Object:SetLastHostileActor()
Object:SetListening()
Object:SetListenPattern()
Object:SetLocalBool()
Object:SetLocalFloat()
Object:SetLocalInt()
Object:SetLocalLocation()
Object:SetLocalObject()
Object:SetLocalString()
Object:SetLockDC()
Object:SetLocked()
Object:SetLockLockable()
Object:SetMaxHitPoints()
Object:SetName()
Object:SetPlotFlag()
Object:SetPortraitId()
Object:SetPortraitResRef()
Object:SetReflexSavingThrow()
Object:SetTag()
Object:SetTimer()
Object:SetTrapDetectedBy()
Object:SetTrapKeyTag()
Object:SetUnlockDC()
Object:SetWillSavingThrow()
Object:SpeakString()
Object:SpeakStringByStrRef()
Object:TakeItem()
Object:Trap()
Object:WillSave()
ObjectsByTag() (in module game)
ObjectsInShape() (in module game)
OnHitCastSpell() (in module itemprop)
OnHitMonster() (in module itemprop)
OnHitProps() (in module itemprop)
OnObjectClearCacheData (in module game)
OnObjectRemovedFromCache (in module game)
OnPostExportCharacter (in module game)
OnPreExportCharacter (in module game)
OnUpdateCombatInfo (in module game)
OnUpdateEffect (in module game)
ORANGE (in module color)

P

Paralyze() (in module effect)
PCs() (in module game)
Petrify() (in module effect)
PickPocket (in module nwnx.events)
Placeable (class)
Placeable:DoAction()
Placeable:GetIllumination()
Placeable:GetIsActionPossible()
Placeable:GetIsStatic()
Placeable:GetSittingCreature()
Placeable:GetUseable()
Placeable:SetAppearance()
Placeable:SetIllumination()
Placeable:SetUseable()
PLUGIN_COMBAT_ENGINE (in module game)
Poison() (in module effect)
Polymorph() (in module effect)
PossessFamiliar (in module nwnx.events)
Prevent() (in module nwnx.dmactions)
PURPLE (in module color)

Q

Quality() (in module itemprop)
QuickChat (in module nwnx.events)

R

RacialType() (in module effect)
RED (in module color)
Regenerate() (in module effect)
Regeneration() (in module itemprop)
RegisterComabtModifier() (in module Rules)
RegisterCombatEngine() (in module Rules)
RegisterConstant() (in module Rules)
RegisterConstants() (in module Rules)
RegisterEffectHandler() (in module nwnx.effects)
RegisterItemEventHandler() (in module nwnx.items)
RegisterItempropHandler() (in module nwnx.effects)
RegisterMode() (in module Rules)
RegisterPlugin() (in module game)
RegisterSituation() (in module Rules)
RegisterSpecialAttack() (in module Rules)
RemoveObjectFromCache() (in module game)
Resurrection() (in module effect)
Roll() (in module dice)
RoundsToSeconds() (in module game)
Rules (module), [1], [2], [3], [4], [5], [6], [7], [8], [9], [10], [11], [12], [13], [14], [15], [16], [17], [18], [19], [20], [21]
RunScript() (in module game)

S

Sanctuary() (in module effect)
SaveCharacter (in module nwnx.events)
SavingThrow() (in module effect)
(in module itemprop)
SavingThrowVersus() (in module itemprop)
SeeInvisible() (in module effect)
SetAttackMod() (in module attack)
SetAttackRoll() (in module attack)
SetBaseDamageImmunityOverride() (in module Rules)
SetBaseDamageResistanceOverride() (in module Rules)
SetCalendar() (in module game)
SetCanUseClassAbilitiesOverride() (in module Rules)
SetChatHandler() (in module nwnx.chat)
SetCombatEngineActive() (in module Rules)
SetCombatMessageHandler() (in module nwnx.chat)
SetConcealment() (in module attack)
SetCriticalResult() (in module attack)
SetCurrentNodeText() (in module nwnx.events)
SetCustomEffectTickRate() (in module nwnx.effects)
SetEnhanceScript() (in module nwnx.haks)
SetEventReturnValue() (in module nwnx.events)
SetFallBackTLK() (in module nwnx.haks)
SetHakHidden() (in module nwnx.haks)
SetHelmetHidden() (in module nwnx.items)
SetInnateImmunityOverride() (in module Rules)
SetItemEventPrefix() (in module game)
SetItemEventType() (in module game)
SetLogger() (global function)
SetMaximumFeatUsesOverride() (in module Rules)
SetMaxLevelLimit() (in module nwnx.levels)
SetMissedBy() (in module attack)
SetNativeEffectCallsUs() (in module nwnx.effects)
SetPlayerEnhanced() (in module nwnx.haks)
SetResult() (in module attack)
(in module nwnx.items)
SetScript() (in module nwnx.dmactions)
SetScriptReturnValue() (in module game)
SetSneakAttack() (in module attack)
SetTime() (in module game)
SetTMILimit() (in module nwnx.system)
SetUseFeatOverride() (in module Rules)
SetUserDefinedItemEventNumber() (in module game)
SetWeaponAttackAbilityOverride() (in module Rules)
SetWeaponDamageAbilityOverride() (in module Rules)
SetWeaponFeat() (in module Rules)
ShutdownServer() (in module nwnx.system)
SignalEvent() (in module game)
Silence() (in module effect)
Skill() (in module effect)
SkillModifier() (in module itemprop)
Sleep() (in module effect)
Slow() (in module effect)
Sound (class)
Sound:Play()
Sound:SetPosition()
Sound:SetVolume()
Sound:Stop()
SpecialAttack (in module Rules)
SpecialWalk() (in module itemprop)
SpellFailure() (in module effect)
SpellImmunity() (in module effect)
SpellImmunityLevel() (in module itemprop)
SpellImmunitySchool() (in module itemprop)
SpellImmunitySpecific() (in module itemprop)
SpellLevelAbsorption() (in module effect)
SpellResistance() (in module effect)
(in module itemprop)
Store (class)
Store:GetGold()
Store:GetIdentifyCost()
Store:GetMaxBuyPrice()
Store:Open()
Store:SetGold()
Store:SetIdentifyCost()
Store:SetMaxBuyPrice()
Stunned() (in module effect)
SummonCreature() (in module effect)
Swarm() (in module effect)

T

TemporaryHitpoints() (in module effect)
ThievesTools() (in module itemprop)
TimeStop() (in module effect)
TogglePause (in module nwnx.events)
Trap() (in module itemprop)
Trigger (class)
TrueSeeing() (in module effect)
(in module itemprop)
Turned() (in module effect)
TurnResistance() (in module effect)
(in module itemprop)
TurnsToSeconds() (in module game)

U

Ultravision() (in module effect)
UnlimitedAmmo() (in module itemprop)
UnloadPlugin() (in module game)
UnlockScriptEnvironment() (in module game)
UnpackItempropDamageRoll() (in module Rules)
UnpackItempropMonsterRoll() (in module Rules)
UpdateTime() (in module game)

V

VampiricRegeneration() (in module itemprop)
Vector (class)
Vector.FromAngle() (global function)
Vector.FromString() (global function)
Vector:LineOfSight()
Vector:Magnitude()
Vector:MagnitudeSquared()
Vector:Normalize()
Vector:Subtract()
Vector:ToAngle()
Vector:ToString()
VisualEffect() (in module effect)
(in module itemprop)

W

Waypoint (class)
Waypoint:SetMapPinEnabled()
WeightIncrease() (in module itemprop)
WeightReduction() (in module itemprop)
WHITE (in module color)
Wounding() (in module effect)

Y

YELLOW (in module color)